There's quite a few moving parts but the main point is that Armor will never be your main source of survival in Conflux and as mentioned there are ways around it. HP to Armor scaling ratios have been changed in addition to changes in enemy damage scaling. Far more status cures have been added to the game well as Talents to diminish the value of armor. Why Armor? Armor in Conflux plays a more preventative and counter-play role. Some global Statuses such as Proliferate and Congeal can also bypass armor when proper conditions are met adding further intricacy to build setups and ability rotations. Many have been given conditional bonuses that can be fulfilled granting more powerful effects, more damage or allowing effects to ignore Armor to give a more thoughtful approach to combat. Many Skills have been reworked for better synergy with their own schools and others. ie Shocking a target afflicted by Poison and Burning will produce both Virulent and Accelerant. If more than one condition is met then multiple Conflux statuses can occur with a single trigger. These statuses help tie the knot on build variety by integrating different elements together on a global scale including Elemental Runes on melee weapon having the ability to proc statuses.Ĭonflux interactions are not exclusive to a single conversion. One major feature of Divinity Conflux are new and powerful Tier 2 Status effects. NOTE: Strategist Mode has been balanced around a 4man team without additional Class mods. This lends to a more consistent need of player attention in combat till the very end of the game as lvl 20 enemies are notably stronger. Includes a new Difficulty mode: Strategist which takes the place of Tactician (this will not show when first loading the mod)- In this mode enemies will smoothly and continuously scale in difficulty apposed to falling off around the end of Act2. More emphasis is placed on attaining skills the player wants rather than stacking multipliers. No longer is status just something that comes with an ability but instead a conscious choice in character building.
A player can choose their schools then also choose to go flat damage, pure status effects or a mix of both adding an entirely new layer to play style options. Players can not only choose the schools they want to mix but how they want to mix them. Now countless build varieties are available to players in a true make-your-class condition.
Players are no longer encouraged in having to choose a specific archetype then stack multipliers.
Simply extract DXGI.dll file to the same directly as EoCApp.exe for DefEd and you're good to go.ĭivinity Conflux is a Combat Overhaul mod that aims to be a true class-less system with improved skill and talent synergy.